Houdini MC supports 2 different types of “Scheduled Events”: Timed-Events and “Incoming Events from Smart Mechanisms”
Click on ” Scheduled Events” menu and then select “Add Event“.
To add a Timed-Event, simply select the “Timed-Event” option from the event type menu. Next select the time you want the event to be executed. Houdini MC provides the ability to the game master to schedule Sound events, Full Screen Video events, Web Requests, Raspberry Pi Events. Hue lights, animations and scenes, Text events, Combo events etc. Please note that it is forbidden to set 2 or more events to be executed at the same time. Of course, you have the option to execute a combo event that combines several types of actions. We are sure that Sound, Video and Text events are self explained 😉 On the other hand, we realize that Web Requests and Raspberry Pi Events may confuse the reader 😉
In summary, Raspberry Pi Events may automatically trigger relays so as to activate or deactivate a device. This video tutorial will enlighten your knowledge on Raspberry Pi and Relays. Web-Requests is one of the basic methods computers use to communicate with each other, in which the first computer sends a request for some data and the second computer responds to the request. In other words, assume that the first computer is Houdini MC while the second one is a Raspberry, an Arduino or any other IoT device. Web-Requests as Scheduled Events enable Houdini to interact with smart props by sending specific requests at predefined urls. If this sounds Greek to you, kindly heck this tutorial. To understand how the interaction with HUE lights works please check this tutorial.
List of available scheduled events:
- Play Sound
- Full Screen Video
- Display Text
- Add/Remove Minutes
- Control HUE Lights
- Control HUE Scenes
- Control HUE Animations
- Send Serial Port Commands
- Raspberry Pi Event – Control High voltage devices
- End Game: Success
- End Game: Fail
Regarding the “Incoming Events from Smart Mechanisms“: Similarly with Timed-Events, Houdini MC interacts with players providing Sounds, Full Screen Videos, Web Requests, Raspberry Pi Events, Text messages etc, based on specific requests. Game Master specifies a unique URL for each mechanism. Assume for example a “smart box”, located in your escape room. Assume also that, using an RFID card of even a simple key, the players managed to unlock the box. Automatically, when the box opens, a well-hidden Arduino transmits to Houdini MC a web-request at the aforementioned unique URL. Moments later, Houdini MC display to the screen a congratulations message. [More details here].
After playing around with scheduled events for some time, you will realize that it is unable to set a timed-event to be executed at the end of the game. No this is not a bug 😉 Ending events strongly depend on the result of the game.
Go on <Settings->Customize Theme (2/2)> and customize the “At the End of the Game” events. From this sub-menu one can select the text to display in case of success or fail and the appropriate audio OR video. Moreover, game-master can set a set of webrequests or Raspberry Pi events for each case.
Is it possible to have scheduled events that only trigger in Bonus-Time?
Sure. You can assign an event to be executed during normal time period, during bonus time period or in both periods. Use <Scheduled events> menu, add new event or edit an existing one and set your preferences using the <Available During> drop down menu.